I'm a 3D Artist with 10 years experience in the industry, predominantly working on characters and asset creation. I specialise in modelling, surfacing and look development, using a number of 3D tools including Maya, Zbrush, Substance Painter, Marvelous Designer, Redshift and more.
With a background in design, I kicked off my career in television production before moving into the realm of animation and visual effects. Since then I have been working with studios to create visual content for feature films, commercials, games and creative projects alike.
Freelance Character Artist
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