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Haier Character

A fun little character I did for Haier's Qingdao Exhibit on behalf of Artists In Motion. Based on their existing 2D design, I was responsible for this 3D interpretation. This included all aspects of look dev, modelling, shading, lighting and render.

www.carlyglover.com

Modelled in Maya & ZBrush, textured in Substance Painter and rendered with Redshift.

Image on the right is the reference provided by client

Image on the right is the reference provided by client