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Vespa Girl

For this beautiful project I was responsible for the look development of the main girl and her Vespa. This included everything from custom modelling, surfacing, light & render.

I started with the Mery rig as a base, then modelled and textured custom clothing and hair. The Vespa itself was an existing asset that I cleaned up and re-surfaced to match the art direction.

Custom asset additions were modelled in Maya & Zbrush
Textured in Substance Painter
Rendered with Redshift

Studio: Artists In Motion
Character rig credit: Mery Rig by José Manuel García Alvarez and Antonio Méndez Lora.

Vespa Girl