This is one of the main sets I worked on, the exterior of Mickey’s house. I was responsible for all modelling, texturing, shading and lighting of this scene, excluding the background trees.
Modelled in Maya and Zbrush
Textured with Substance Painter
Rendered in VRay
This was a quick pitch concept for the project, the interior of Mickey’s house. I was responsible for modelling during this phase, the concept was later adjusted for the final projection on the castle.
The ‘Gift Wrapped Castle’ set I worked on for the show. This was a gorgeous concept I was lucky enough to work on from start to finish, taking on all aspects of modelling, texturing, shading and lighting.